Kuato
Games Programmer
Games Programmer
Kuato Studios is game developer, specialising in narrative-driven educational games. The studio blends learning with interactive storytelling, creating award-winning titles across mobile, console, and VR. Kuato has partnered with major brands including Disney and Marvel, and has developed innovative shared VR experiences through its proprietary Actor/Director platform.
I worked as a Unity Programmer, focusing on improving and finalizing existing projects through feature development, bug fixing, and polish to ensure successful delivery.
Role:
Lead Programmer
Engine:
Unity3D C#
Platform:
Android / IOS
Contributions:
Designed and implemented engaging menu scene transitions to enhance presentation.
Developed the robot customization system supporting modular character configuration.
Implemented a save system to manage and persist player progression.
Created a custom animation rig to support standardized animations across combined models.
Developed a chained animation system to dynamically present rock, paper, scissors outcomes.
Implemented dynamic camera movement systems to frame characters appropriately during gameplay across different screen sizes.
Designed and built a scalable game state framework with structured scene management.
Role:
Programmer
Engine:
Unity3D C#
Platform:
Android / IOS
Contributions:
Enhanced the ship’s radar display to improve readability and visual feedback.
Refined ship travel mechanics and environment collision handling for smoother and more responsive gameplay.
Reworked the ship grapple minigame logic to improve responsiveness and overall player feedback.
Improved existing minigames and implemented new gameplay experiences for on-foot sections.
Finalized and polished drill vehicle gameplay sections, ensuring stability and cohesive player experience.